Sunday, 27 December 2015

Tremors 5: Bloodlines - Mini Review...

What's it about?
Burt Gummer - graboid hunter extraordinaire - is now a survivalist reality show host, but he's pulled back into action when a man from the South African government turns up in search of his help. Joined by Travis, a laid back stunt rider, they discover that the graboid/shrieker/ass blaster family aren't solely an issue for North America and Mexico - there's an entire African bloodline with their own evolutionary surprises out there causing havoc.
Who would I recognise in it?
Michael Gross, Jamie Kennedy.
Great/Good/Alright/Shite?
It's been years since we've had anything from the Tremors franchise, and coming off the back of a sorely under-funded third film, an intriguing but strangely repetitive fourth film, and a one-season TV show of variable quality, a new entry is a somewhat surprising occurrence...

Click "READ MORE" below to continue the mini review...

That said, sporting a decent budget well spent, mercifully solid CGI, and good direction, Tremors 5 turns out to be a good dose of fun for long-time Tremors fans. The supporting characters make for a mixed bag - but a gnarly helicopter pilot, and Pearl Thusi's veterinarian (sporting a Lara Croft-like bow & arrow, not to mention a similarly gung-ho attitude), work well as new players. There's a few good gags, a fair amount of gloopy goo getting splattered about, and plenty of mayhem to fill its 95 minute run time. Naturally it's nowhere near as good as the very first movie - which spawned an enduring franchise, and was as well written as Back To The Future - nor does it measure up to the first sequel (Tremors 2: Aftershocks), but Tremors 5 is a welcome improvement over the third and fourth entries in terms of budget and story respectively. Good.

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