Showing posts with label end. Show all posts
Showing posts with label end. Show all posts

Monday, 27 October 2014

Machete Edition: The Walking Dead 5x03 Memes...

Find more Walking Dead memes here.

Click each image for FULL SIZE.

Click to Enlarge: Maggie don't dig spoilerifics...

Three episodes deep and all of this week's memes are spoilers for the episode, so take mind of Maggie's warning before you step forth for four brand new TWD memes. It's surprising just how tricksy the editors of the TWD Comic-Con trailers are ... they're masters of misdirection.

Click "READ MORE" below for stuff and thangs **EPISODE SPOILERS AHEAD**...

Saturday, 16 May 2009

Another script update...

Well, act two is now done - so I'm onto act three, which has gotten off to a good start.

Although, throughout the writing of this script, I've found myself struggling to pick up a continual pace ... not sure why, it's odd really as this script is far shorter than my previous one (for zombie epic The End).

Anyway, hopefully I'll have a creative spurt and I'll pimp out the rest of the script easily, but yeah ... I've been weirdly struggling in creative terms when it comes to writing this script. Regardless, the important thing is to make it a good script, and hopefully it is a good script - I think so anyway - I know, not a large audience - lulzorz - but my point being, if I thought it was shit, I wouldn't be spending time on it.

Well there we are, a little update - fingers crossed for a creative stint, eh?

...

Also, this is post #298 - I'm thinking of doing, for #300 (and a few after that), a little run down of my Top Films of All Time. I recently sat down and really had a think about it, but I could never quite get it into a proper numbered list - instead I got a list of five 10-spots, with a bonus "honourable mentions" list of another 10 ... but the lists of 10 are at least organised in order, but within each 10-spot there's not much order of preference - with so many favourite movies in mind, it was hard enough to just get what I did manage.

So aye - I think I'll do a series of posts listing those titles (one post per 10-spot), and I'll write a little bit about each one and why it's so revered by me.

Alright, enough talk...more editing to do.

Wednesday, 15 April 2009

Script and Editing update-o-rama...

"From The Inside Out" is still going well, it's now on page 45 if memory serves, and I found another couple of small and related plotholes ... I know, more plotholes, but as I'd said a while back, this script is a bit looser - "The End" had lots of planning, and therefore bugger all plotholes that I could find while writing...at most I just clarified the odd thing.

But with "FTIO", it's far less pre-planned, so it's a lot more free-form as I'm writing it. Fortunately, the small plotholes I come across are just that - and I have plenty of room to move to fix them - but they really are small things, solved with a couple of lines here, or a few words of dialogue in-or-out here-or-there.

So aye - the script writing is going well - once it's done, the plan is to put together a pitch/treatment and post it off to a few companies here in the UK who have recently put out low budget horror movies.

...

Anyway - editing wise, it's going well - as I've said before, I'm currently working on an educational DVD about the environment. The editing of the first film (to be tackled, not the first in sequence) is going well, nice and organised and I've been able to have more room to move around and try things, and indeed choose ideas, in the edit due to the increased organisation and efficiency on this project - so it's all good - in fact, I think it's coming out better than the last DVD, and that one has been well received, so that's all good too.

Another good thing is, once I've done another session of editing, this first film to be tackled will be mostly complete (bar credits, music, and title touch-ups for example).

Anyway - consider yourself updated.

Wednesday, 25 March 2009

Script writing a-go-go!

Well, my second sit-down on the script for "From The Inside Out" was equally plodding as the first - from 2 pages to 4 - it's always hard getting into something new you're writing, I always found that when writing essays throughout my education.

But last night, my third sit down with it, was quite a good session. It's now deep into page 10, and the plot is bounding along at quite a pace - something I'll seek to slow down and develop a bit more when I re-draft each act as I go along.

I'm starting to get into the swing of writing again, after having not written anything since finishing "The End" on New Years Eve. So aye - it's starting to pick up now - I'm looking forward to seeing how it all turns out in the end, how it all fleshes out from my two page run-down I scribbled out recently before I started.

Monday, 23 March 2009

A new script on the go...

Remember that "horror script" I was on about doing before I ended up writing "The End"?

Well, I finally started it last night - again, like with "The End", starting it is always a slow process, and you find yourself not writing that much on the first session, but still - two pages done and the opening scene is there in it's first version.

It's called "From The Inside Out", and it's designed to be a low budget horror - i.e. it could be filmed on a low budget (although a budge that, to me, is high budget). Perhaps a budget in the realms of somewhere between Mum & Dad, and Hush.

Then perhaps I'll go back to my "graduate comedy" script "Generation Procrastination" and go through all the dialogue again (it's a dialogue heavy piece) to punch it all up now that it's about 18 months since I wrote it.

But first though - do "From The Inside Out".

Monday, 22 December 2008

I'm absolutely barging this script...

Yes, it continues to go well - in fact, last night I had a midnight sesh that just kept going and going, with me sat there with The Dark Knight soundtrack (among other stuff) feeding into my brain through my head phones - it was one of those cases where you say 'oh I'll just finish this little bit off here, then stop and go back over this whole bit' ... but that doesn't happen.

Instead, you do that part, then find yourself writing a few sentences more so you have a good lead-in for the next section, to allow yourself a smooth re-entry into the script, to pick up where you left off, if you will.

However, this cycle just kept happening. I'd write a bit to set myself up for another writing session, then I'd have to write another bit to link in, then I'd have a great idea and have to write that, then I'd remember about a character, then another character and then another character that needed to be placed in the ensuing chaos, and then I'd have to flick back and forth, and at one point I had to re-write a couple of sentences to allow one character to get to a certain location to allow another sequence I had in mind to play out.

Oh yes, chaos indeed - both in what's being written, but also in how it was being written. I was glued to the keyboard hammering away, completely gripped, with the text on screen flying across the glowing monitor at practically 88mph.

I was planning on tying up the end of Act Two, and lying the foundation for the start of Act Three, but instead I not only finished Act Two, but wrote half of Act Three straight away!

Today I tidied up on scene I left aside from last night (as it was truly getting quite late), and so then I'll head back to page 93 (prior to which I've already been through and refined a few days back), have a little tidy up - I'll no doubt lace in certain characters here and there - the trouble with such an ensemble of protagonists is it's easy to lose track of them, so I sometimes have to fix that on my hook back around to refine what I've just written throughout an act.

So once that refining is done, I'll be back to do the second half of Act Three - or indeed, the eighth of eight segments as per my previously mentioned brainstorm map of the whole script.

How many pages now then? Currently I'm about half way down page 116.

I have written a script this long (indeed longer) before, although that wasn't in Final Draft, and it wasn't in a traditional three act structure (it was almost a sort of catharsis for myself in developing ideas, and debriefing myself from my three years at university) ... so really, this is the longest proper script I've ever written (I mostly do short scripts, but my previous feature lengther was 90 pages), and it's most certainly the most complex script I've ever written.

It's been a battle (in the best sense) to write a script with a broad ensemble of characters, covering an epic story, with a considerable amount of action - as well as ideas, and zombie fan nerd wish-listing - but it's been a great experience to write this.

If I'm lucky enough to get the opportunity to actually develop it further, I'll no doubt seek to add things, change things, manipulate certain ideas and so on further than I currently am - but then again, right now I'm coming from nothing on the page at all to something quite big all written out in first draft form (technically second draft, considering that I go back over what I've written each act, and refine ... fettle, if you will). So aye - if given the opportunity to develop it, then I'd already have a very deep, complex, thought-out structure to complete the 'build' upon, so-to-speak.

What's to be written next after this? Well, I might have mentioned some time ago about a horror script I had in mind - related to an allergic reaction I acquired from dodgy clothing dye - in fact I was initially planning to write that before this feature length zombie epic (which is specifically designed for a big budget - well, relatively speaking - and use of CGI, and sets, and kick ass professional gore, and actors and so on ... essentially "The End" is being written as my own ideal zombie film with no budget in mind - or at least a budget infinitely beyond my current, and near-future abilities).

Anyway, yes, where was I? The horror script - that's what I was on about - yes, I'll be looking to write that, and that will be a fair simpler affair (less characters, less locations, an over-all simpler 'potential production'). In fact, I plan to be quite inspired by the up-coming Mum & Dad, a new British horror flick in the vein of the original Texas Chainsaw Massacre (it's not even out yet, and the Daily Mail has already had a whinge ... or was it the Daily Express? Anyway...)

Yes, this horror script would be designed for an indie budget, and indeed a British setting.

So with my scripts, I write shorts that I can film, and I write shorts beyond my means when I have something I need to get onto the page. I write really short-shorts for quick ideas, or for sending to certain groups (like the London Film Academy, although they didn't dig the script I sent - no doubt too anti-government for them ... incumbent Labour government anyway).

Then of course, feature scripts - again, beyond my means at the moment, but set up for the future - it's best to have an idea, which is written out fully and stored away, than to have an idea that's still in your head years down the line when you get the opportunity to put it out there - a time when you might (and hopefully should) be busier than you are (or indeed I am) at present.

Although I'm not exactly twiddling my thumbs either, far from it. So indeed - feature scripts in themselves, which I write, come in different genres, on different scales.

For example, there was 'GenPro' (short nickname title for it), which was a comedy of an indie production level. Now there's 'The End', which is a zombie horror of a big budget production level. Then there will be 'Un-named Horror Script', which will be horror again, but of an indie production level, and a different topic entirely.

I've rambled on long enough, tatty-bye-bo (as Adam Buxton might say).

Oh - and Merry Christmas to one and all (or indeed whatever holiday you enjoy at this time of year).

Tuesday, 16 December 2008

How's the writing going? Good! So it is...

Been a while since my last script update, it's going swimmingly however, so that's good.

I'm currently on page 94, the first act has been given the polishing treatment, and I'm now about to embark on polishing up what I've got of act two so far.

Yes, page 94 and still in act two - but remember than act one took more pages than usual, just because of the sheer volume of detail to explain. However, act two thus far - between page 49 and 94, a lot has happened - I've even added scenes that just sprung to mind and weren't planned at all.

As I'd said before, part of my planning for the script involved a brainstorm layout of the entire script in its simplest form, on which were eight segments. Five of those eight segments are now done, and there's one more to do to finish off act two.

But, I'm going to hold up for a moment, go back to page 49, and work my way through - fettling away, trimming any extraneous fat, adding anything I've neglected, or what have you. I've really gotten into this script writing lark recently, so it's all flowing very freely now, it feels great to be writing this well, especially after I had such a prolonged period of writer's block/malaise prior to finally opening up Final Draft and setting to work.

So yeah, I'll polish up what I've got of act two so far (three of four segments), and once that fettling is done, I'll finish act two and either A) continue into the third act, or B) fettle that one remaining segment of act two.

How long is that fourth of four act two segments gotta be? No more than 15 pages, I don't want to go any higher than 109 pages for the end of act two - and ideally, a little bit shorter than that.

For the script over all, an absolute maximum of 139 pages is my target, but ideally I'd like to clock in at 130 pages...told you it was a zombie epic.

It's been enjoyable to work on this second act, having spent a fair amount of time plugging away at the first act, which was mainly about one thing, whereas act two has a whole variety of stuff going on. There's action, there's a lot more dialogue, there's different locations, there's new ideas, there are montage moments (I need to show the passage of time at certain points, which helps make the whole situation - and certain things that happen during act two - more believable).

So yep - going rather well indeed. I don't know when I might get it finished to the 'draft 1.5' standard that I seek, but it might not take too long - but on the other hand, the Xmas season is coming up shortly - will I get it done before then? Unlikely. Will I get it done before New Year's? More likely, but perhaps not a sure thing. Mid-January would be an easy target to achieve mind you, but I'll hopefully finish it earlier than that.

There's still some final editing to do on Sexual Ethics Part One (the second part will be sometime later, possibly winter 2009), and the next educational DVD I'll be setting to work on hasn't gotten going yet beyond script pondering, so I've got a nice relaxed gap in my day-to-day schedule to really seize the opportunity and write like the wind - in fact, this time last year I was in the midst of writing Generation Procrastination, which became a 90 page graduate comedy...with a surprising (to me) amount of romantic comedy elements ... but surrounded by swearing and discussion about things like public toilets.

Indeed ... anyway, onwards to Final Draft, version number unknown!

Sunday, 7 December 2008

Time for some fettling...

Well, the first draft of act one was finished a couple of days ago now, and yesterday I started fettling away at it, thinning it down, trimming off the fat.

I'm 20 pages into this, the second draft of act one, and I've so far managed to cut away 4 pages of waffle, so that feels good - plus it reads better, and looks better when staring at the page as a whole - again I'm taking inspiration from that recent Charlie Brooker Screenwipe special about writers, on which one of them said about keeping the writing as simple and punchy as possible so you hopefully avoid the reader's heart sinking when they see great big chunks of text all over the coming page.

So yeah - this fettling away makes it read better, and look better. I'm tightening the dialogue, fixing the odd sentence that needed changing/removing so that it made sense when something happened/was described later on.

But mostly it's about trimming down the descriptive stuff, taking out extraneous words, shortening words (so "zombie" becomes "zed", or a vehicle type becomes simply initials), that sort of thing.

It does take quite a while, staring into the void of white on screen, pocked with thin black text ... but it feels really good after a session of fat trimming.

As before, it's coming along nicely, and as you can see I forced myself to pause at the start of Act Two, head back to the beginning, and set about trimming away (it also helps to get your head into everything that has come before in a more condensed fashion, you remind yourself about what has happened, about the characters etc, and thus it helps when you get back to the beginning of the following act to continue writing anew).

This said, I do look forward to getting onto Act Two, there's a lot more happening in Act Two, in terms of variety - Act One was two segments on my brainstorm, while Act Two is four segments - and hopefully I won't be writing as long as I did for Act One. I think that first act just had a shed-load of action to describe, lots of visual elements to establish, to get the reader into the world at hand...it reads a little longer on the page than it would on the screen, is what I'm trying to say.

Aye, I don't bother doing a second draft of my blog posts, who's got the time and boring amounts of patience for that? Blogging is like emailing, it's rash and instant!

...

In other news - next week I'll hopefully be ordering my new PC, which will become my primary editing rig ... oh I do look forward to rendering Magic Bullet nice and fast, and yes - to finally getting to play STALKER: Clear Sky, which was sadly just too much for my current rig, a rig which will remain in constant use for all my other tasks - like script writing for example.

Tatty-bye!

Tuesday, 2 December 2008

I've got tha' feev'ah...

...the writing fever that is.

Have had a good couple of days hammering away at the keyboard in my spare time, I even managed to clock up 10 pages yesterday, so it's coming along nicely - I'm now at page 40.

Like I said before, this is still only the first act, so it's running long at this point, but I'll be going back over Act I after I've finished the first run through, and look to trim it down a bit, tidy things up.

I'm really starting to feel the script writing vibe now, I'm feeling much more fluid in my operation of Final Draft again, my fingers have regained their memory of how it all works - as I said before, it's been a while since I've written a script, so it's about getting my head back into it again - but that seems to have happened and it's going well ... have I said that it's "going well" enough times?

One more - it's going well.

In other news, I'm looking to get my ass a brand new computer specifically for the task of editing this month. I need some extra oomph to feed my Magic Bullet addiction, plus I just need to separate the editing side of things from my existing rig on which I do everything else.

For the past few months I've been researching for my custom spec, getting into the jargon, finding out any potential flaws, seeing who's the current tech leader, and generally getting my brain melted by the confusing world of knowing what you want to put inside your rig - off the shelf this rig most definitely is not.

Ooh I canny wait to get my mits on it! Getting a new computer, plugging it all in, booting it up for the first time, and generally creating your own nest of familiar software (and giving it a thorough run with a flashy game), is one of those joys in a guy's life ... like getting a new car and huffing that new car smell like it was going out of style, hell yeah.

Sunday, 30 November 2008

...and the writing continues!

Yepperooni, the script writing is coming along nicely. It's been a week now (typing away in spare time amidst other things to do) and I'm approaching the 30 page mark very, very soon.

It's going well, I'm just writing the ideal zombie movie in my mind, tapping away on the keys what I see in my head and getting it onto the page. There's a lot of description abound, so many of the pages are quite heavy at the moment, there's a lot of visual information to be laced in. It's important to convey as much of that information as possible, I'm even loosely editing how it would look if it was on screen, creating a loose rhythm to certain scenes or moments to help further illustrate what I have in mind.

I'm rather chuffed with it so far, and just as a zombie fan myself, I'm chuffed with some of the stuff I'm writing in - I'm getting to 'see' things I haven't seen yet on screen, and I'm getting to 'see' crowd-pleasing zombies (and zombie kills), I'm 'seeing' a world which hasn't been explored before (or far from properly anyway) in the zombie genre.

Yes, it's going well, even though I've still not got fully into the groove - such as operating Final Draft (still getting used to which keys to press at what point, and getting a real fast flow going on - it's been a while since I was last writing anything you see).

Currently one of eight segments (I did a basic brainstorm of the entire script as part of my copious planning and mapping out) is done, and the second of eight (which will constitute the first act) is about half way done.

I'm writing it long at the moment, partly due to additional information that the reader will need to know to understand what's going on, but mainly due to the sheer amount of visuals I have in mind - and the detail of said visuals. What I'm seeing in my head is mostly quite clear ... so yeah, once that second-of-eight segments is done, I'll pause - go back to the start - and sweep through that first draft of the first act and tidy it up - tighten things, add things, remove unnecessary things, clarify things, and give it a general tidy up.

This is what I did when writing "Generation Procrastination" a while back (in fact that was about a year ago now), and by the end of it what I had was a first draft that was in fact a second draft, ha! Plus it really does help to clarify things in your own head, and you get to catch up on what has come before in a far more condensed space of time - say over a day, rather than possibly two or more weeks (depending on available time, writer's block etc) that it took to originally hammer the keys in the first place.

One thing I will say, the current segment I'm on involves a lot of characters, and I'm having to learn fast about how to deal with so many characters at once - as well as realising that there's only so much you can do too - I even came momentarily a-cropper when I realised my detailed notes for the segment (all segments are fully laid out in note form) didn't include character names (e.g. "one vehicles goes here, the other stays there") - I had to figure out who was where and who dies when, etching in their names at every instance throughout my notes - but the momentary crisis was averted and the segment made a lot more sense to me.

Mind you, on the soon-to-come sweep through, I'll be looking to add a lot more dialogue and get the myriad of characters involved a lot more - even something as simple as finding an opportunity for the characters to use each other's names at least a couple of times (so a potential viewer of the potential film would know who is who by name), is in itself a task.

But aye - it's going well, I'm seriously digging the script when I step back and fully engage 'zombie nerd mode', factor 9, full speed ahead with The Gonk as the anthem in the background.

Monday, 24 November 2008

Finally! Writing begins...

Well, last night I finally started work on my latest script - a feature length zombie epic based on a short script I wrote called "The End". I'd previously sent that short script to Gary Ugarek (the dude behind Deadlands) and he rather liked it and said I should expand it into a feature length script.

As soon as he said "you should...", I knew I'd end up doing it sooner or later. This is exactly how VHS: Long Play came about, when a fellow member of Homepage of the Dead said he'd love to see a sequel to VHS and that I should do one. That got my brain started immediately and within hours I'd thrashed out an idea for it, and a few months later I'd actually gotten around to filming it.

Obviously, this new script - this feature length zombie epic - is way beyond my own means. The purpose of writing this script would be to get it seen by people far higher up the ladder, so-to-speak. The idea is to try and come up with new areas not explored by the zombie genre, or areas that have been glimpsed at, but not expanded upon. I want to answer the little questions that fans such as myself came up with in reaction to Land of the Dead (a film that I loved by the way), and finally to really come up with some memorable and even downright fucked up moments, with a sprinkling of action throughout.

Prior to starting this script however, was a month of desperate malaise - I'd started the Final Draft file, gotten the text and font and so on set up how I like - and before that was a period of brain storming and sequence & segment mapping out. Essentially the script is written ... in a brief form at least ... all I have to do is fill in the blanks, glue the parts together, and generally polish the whole thing.

So I got it going last night, a month after I'd started the Final Draft file, and managed to squeeze out three pages. Now yes, that's not a lot, but it's something. Besides, starting a new script - just like starting a new essay when I was at university, or throughout school - is always slow at the beginning.

You're trying to get into the mode of thinking (I had to fish out an old script to familiarise myself with the layout again, not to mention remembering how to use the software itself), and you're also trying to get into the script itself - the surrounding story, and the plot within the confines of the first and last pages. You've got to get your head into the characters, you've got to get the projector in your head rolling so that you can see clearly what you want so that you can write it down - this is what I do when writing. I watch the film in my head, then write down what I see.

Also, there's the issue of getting my head back into my notes and scene/segment layouts I'd written a few months ago. I've got to find all those little nuances, those little ideas I want to sprinkle throughout and figure out all over again where and when I want them - like last night, I was writing the beginning of the opening segment, but forgot I was meaning to include a radio broadcast throughout the first interaction between two characters, so I had to head back and lace that in between what I'd written.

It feels really good though, to get this script going, and like I said before, even though I only did three pages last night, I actually got the thing started. I overcame my crushing malaise, double clicked that FD icon, and started hammering the keyboard. Hopefully I can continue with the script from now on with as little hindrance as possible.

Friday, 1 February 2008

A thunderous cacophony of grim inevitability...

An odd, doom-laden title indeed - but never fear, it's merely a descriptive line from my latest script I'm writing to get it 'banked' for the future.

The script is called "The End", it's a short which would be best suited to 2-D animation. Put really simply, it's about the final moments of the last man on earth in a world gone living dead.

After writing the feature length student comedy "Generation Procrastination", it's a nice change of gear and kinda takes me back to my 6th Form days when I would write many zombie short stories, what with this one being less about dialogue (which was what GenPro was mostly about), and more about actions and descriptions and visual things, so it's actually been quite fun to chip away at it over the last few days.

The first pass is done, now all I need to do is go through it and clean it up a bit and then I'll leave it be and whack it in the DeadShed script bank, oh yes.

Next up after that, methinks I'll do out a treatment for a zombie spoof idea I have.

Monday, 22 October 2007

The End! ...

No, not the end of the blog, but "The End" as in the title of my new short script I started hammering out today ... I say hammering, which is quite dramatic, but it's more ponderous and considered than that ...

Anyway, yes, "Signing Off: The End" aka "The End: Signing Off" aka "The End" has begun being written. I was pacing about my room huffing and puffing with boredom and then just said "fuck it" and started writing ... this being the usual tact that gets me to start writing or editing, oddly enough. "Signing Off", the script I have in mind for Sean, is a spin off/prequel of this original idea. The idea with "Signing Off" is to have a version which I could film myself, whereas with the version I am now writing (the original idea), is an epic short. The central idea is very visual, and the visuals are vast and expansive. Ultimately I'd like to see it animated, in a quite graphic, somewhat-film-noir style - very dark and striking. With some of the visuals I'm putting down on the page, I can envision such a style suiting it down to the ground.

I might do some rough sketches of scenes from this, perhaps even get my paints out - which should hopefully still be okay and no all dried up (I did leave the caps screwed on tight!) ... I have been wanting something to have in mind that I could actually paint, really put some expression into it, rather than accuracy or realism - more an impression, a feeling for the scene. Back in high school/sixth form I took 2D and 3D art courses, so I used to do a lot of drawing/painting/etc ... but once I packed off to University that all went in sharp decline. Aside from rough storyboarding, the last thing I sketched was ... if memory serves ... in January - 2006. I feel quite guilty now, squandering a talent (although as the theory goes, the artist never likes their own stuff, or is at least ambiguous about their own artistic merits and success)...

Okay, getting too deep for this time of night ... perhaps an antithesis-reaction to a programme just on about Karl Pilkington? Hmmm...

Sunday, 14 October 2007

I've got the scripting bug, people...

Well, the third draft of "Signing Off" is done, I've done a 'write up to bank' of "Penalty" (an idea I never followed through with back in 2005) - by which I mean, have a short script for something that could be filmed as-and-when, in the 'bank' so-to-speak, rather than having nothing 'in the bank'...you never know when you might need to whip out a short script for something.

So with that in mind, and with the short script for "VHS-2" also banked, I'm going to write yet another short script, which will be a write-up of the original idea for "Signing Off", but I'll re-title it "The End: Signing Off" or "Signing Off: The End" or just "The End" ... my thoughts being that I'd seek to have it animated by someone (because the scale of the idea is huge, compared to the small-scale-low-key vibe of "Signing Off", which is kind of a live-action-prequel to "The End"). I'd also be thinking of setting "The End" in America, so I'd be on the look out for an American to do the voice over work...again, this is for the DeadShed Productions script bank, so who knows when it'll get done - or if - if you wanna be 'glass half empty' about it all, ha!

With all this script-banking in mind, I've even dug out some other rough-note ideas I've had hanging around, including one for an exploitation type comedy-parody-thing, an idea I came up with long before I'd even heard mention of "Grindhouse", so no - the idea isn't a rip-off.

So this kind of puts my feature comedy script - which admittedly is a long-term project, as opposed to the short-time vibes of these short scripts I've been hammering out 'for the DeadShed bank' - is currently living up to it's name ("Generation Procrastination"), because I've been faffing about with it a bit - however, when I do get into a session writing it (after all, it's something I'm chipping away at) then I bash out the pages like nobody's business - anyway, point being it'll get done all in good time, when it feels right to continue writing it, as-and-when that might be, then well ... that's how it'll be. And as I've said before most likely, once that is done, I've got a feature horror script in mind I want to write.

Then of course ... there's the issue of "I Am Zombie Man 3" ... a project which is on the horizon in a "when we can get to it" sort of situation, I don't want to force it, because I want to make it a fantastic cap-off to the trilogy, really push the boat out - certainly because I'll be dropping some cash on it, unlike previous shorts I've made which have been 'done-for-nout' experiments/works of passion.

Okay, I've rambled on again, so I'll shut up and go prepare for the brand new Top Gear episode, a mere hour away! :)